Friday, 10 October 2025

Agartha-S (Switch)


 Agartha is a game that's been on my radar for a long time, and I recently got a Nintendo Switch, and it seemed like a good omen that it happened to be on sale for next-to-nothing the first time I was browsing the eShop on there. I didn't even know it had a console port! On first sight, it appears to be a generic indie 2D platformer with super low resolution graphics, but as soon as you actually start pressing buttons and playing the game, it reveals itself to be something far more interesting.

 


What makes the game interesting can be boiled down to two essential ingredients: the world in which it takes place, and the actions the playable characters can perform. The world is made up of various materials: water, dirt, rocks, lava, oil, steam, and so on. And the player characters can manipulate these materials in various ways. The first couple of characters you get to play as have temperature manipulation as their main way of interacting with the world.

 


They can freeze water into ice, or boil it into steam (and of course, steam can be cooled into water, too). Lava can be cooled into rock and vice versa, too. Water and oil can both be swam in, though you go a lot slower in oil, so you mgiht as well just burn it away if it's inconvenient to you. Later characters have more interesting abilities, like teleportation, the ability to push and pull stuff using telekinesis, wearing a hat, swinging around on grappling hooks, and more! There's some slightly more subtle stuff too, like the wizard having a lightning attack that's got a significantly longer range when used underwater.

 


The aim of each stage is simply to use your various abilities to find and reach the exit without dying (whether through taking damage, drowning, or suffocating), though occasionally there'll be a boss to kill before the exit opens. Furthermore, some stages will have a secret second exit that won't appear on your radar, and you'll get no indication that it's there, you just have to find it yourself. All the stages are laid out on a world map in the form of a grid, so suspicious empty squares on there might provide clues as to which stages might possibly contain extra exits. Though I've cleared most of the stages and filled in almost all of the map, I haven't completed the game yet, and I'm actually not sure what the ultimate goal is.

 


What I do know, though, is that Agartha (the S presumably referring to the console that plays host to this port) is a ton of fun, and I just keep going back to it, replaying stages to see how the different characters are able to get through them, and to look those elusive extra exits (and the rare gems that are needed to unlock more characters). It's a definite recommendation, you can get it on PC and Switch for a pittance, and it's totally worth it. Unfortunately, though, it's been out for a few years now, and it doesn't look like the developers, Kanagawa Electrotechnics Laboratory, have released anything since (though they have plenty of earlier games, including Virus Crashers, which I've previously reviewed).

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