Monday 17 August 2020

Pyramid Magic (Mega Drive)

 

 It's yet another puzzle platformer, even though every time I need to mention I'm not a fan of the genre. On the plus side, I have at least realsied that there are things to like bout them. For example, they definitely adhere to the idea of "purity" I've talked about in past reviews, as they're pretty much all made up of a small number of easily-identifiable parts that have a very specific purpose. 

 

This especially applies to Pyramid Magic, as it was a download title, and as you might imagine, a download title in 1991 really did have to be economical with the filesizes. So, every stage is made up of seven different kinds of thing (well, every stage I saw, at least): the blocks that make up the walls, floor, and ceiling, the blocks that you can pick up and move around, three kinds of boxes that have to be opened in order (the wooden box has the key for the red box, whih has the key for the green box,  which contains the magic... thing that banishes the ghost blocking the exit), and of course, the player character himself and the aforementioned exit-blocking ghost.

 

So obviously, the game centres around moving the stone blocks around so that you can get to the exit, making sure you open wach of the three boxes in order along the way. Your character is two blocks high, and can jump two blocks high. He can carry one block at a time, and can move and drop blocks in increments half a block wide. You can only crawl throgh one-block-high gaps if you walk into them while carrying a block, and if you fall off an edge while carrying a block, it'll crush you to death. There's your basic elements, nd of course, they're arranged in increasingly complex ways, and there's usually one specific solution to each stage you have to figure out.

 

Like I always say with these games, it's really not for me, but if you like them, maybe you'll like this one. However, due to the circumstances of this game's release, the presentation is significantly more spartan than you mighht be used to, but maybe the curiosity of those circumstances is compensation enough for you? And if you do play and enjoy Pyramid Magic, you'll also like Pyramid Magic II, which is essentially just more stages of the same game. Pyramid Magic III is a little different, adding a breakable urn to the mix, and I couldn't even figure out what the goal of the first stage in that one was.

1 comment:

  1. Great recommendation. Been playing this on my phone at work it's a blast. Anyone who enjoys this should check out Catrap on gameboy

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