Friday 1 November 2019

Dark Awake -The King Has No Name- (PS3)

So, this is a fighting game that was originally released on Taito's Type X arcade hardware as "Chaos Breaker" in 2004, with this, the only home port, coming six years later. It's a fantasy-themed 2D fighting game base around team battles, kind of like a combination of Golden Axe: The Duel with the King of Fighters series, but with a few interesting little gimmicks to call its own. As far as I can tell, the home version is pretty much a straight port of the original, with the only addition being online play (which I'm fairly certain is no longer available).

There's eighteen characters, divided into six teams, all of except one of which is racially homogenous. So there's a team each of humans, elves, dwarves, sea demons, and undead, as well as a team that's made up of a goblin, an orc, and a troll. Though the designs do lean heavily on typical fantasy tropes, there's still some cool ideas in the designs. One of the dwarves, for example, comes with an entire artillery cannon, and there's members of the monster and undead teams riding mounts of their own. And even the more cliched characters are cool enough to be appealling, too. Though it's a straight KOF-style team battle arrangement with no tagging, you can call the still-concious members of your team in for assist attacks, and this plays into the game's main unique gimmick.

When you pick your team, you see, you get four slots to fill. The first three are for your characters, and the fourth is for an item. There's a ton of items to choose from, and they do various things like healing your health or super meters, increasing attack or defence for a few seconds, summoning a monster to attack your opponent, and so on. This ties into the assist system in a couple of ways:assists are called by pressing a combination of two attack buttons, and your item is listed among your team memebers and used in the same way. Where things get more interesting (in a single player game, at least) is when, after defeating a team, you get a few more items to pick from, and you can choose to use them to either replace the item you picked at the start, or if you're feeling brave, to replace up to two of your characters, giving you a disadvantage in terms of the number rounds you can lose, but also giving you a bigger choice of usable items.

So, is the game any good? Yes! It feels good to play, all the attacks look and sound good, it's just all-round a pretty good game. It was never going to have an easy time, being a post-2000 2D fighting game with no ties to existing series, and it definitely can't have been helped by the fact that it looks a lot better in motion than it does in still screenshots, either. In motion, it looks great, with big sprites and expressive animation, but in stills, the sprites tend to look a lot more blocky and ugly. If you have the means to play a Japan-only download-only PS3 game (or, for that matter, a Taito Type X game), it's definitely worth your time.

2 comments:

  1. i know this post is from a while ago, but to confirm the online play absolutely still works at the time of writing- i just had a 2-hour session of the game with a friend~ i also really like this game, it's such a shame it never made it to ps3 outside of japan

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  2. I just wish we could have been a fly on the wall during the board meeting for coming up with that name. I mean, wow - "Dark Awake" is such good nonsense. And the "King has no name" subtitle is one of those things that sounds better until you apply even a second of thought to it. Then it falls apart, lol. Why oh why did they change it from Chaos Breaker? At least that nonsense sounded cool. Who DOESN'T want to break chaos?

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