Thursday 30 December 2010

Dangan (Playstation)


This game is quite the disappointment. When you start playing, and see the top down 3D graphics, and start beating a few guys up, it seems like a nice, fun game. Unfortunately, it doesn't take long to turn sour.
As I mentioned, it's a top down beat em up with 3D graphics. #The four face buttons on the playstation controller are melee attacks (a single button that does a string of attacks, as is beat em up tradition), shoot (you start off with a completely useless infinite ammo handgun, but soon collect other, slightly less useless guns), an all-round attack that drains your health if it connects, and a dodge button.
Actually controlling you character and beating up/shooting the enemies is actually pretty fun, though it's turned into a chore by the problems the game has, most of which concern difficulty.
The first problem is the many, many stationery gun turrets that litter the stages. They do quite a bit of damage and they never stop firing. They also tend to appear in groups.
The second problem is the fact that the regular enemies spawn endlessly and randomly offscreen.
These two problems work together to ensure that rather than fighting enemies, the best strategy is too run ahead to the exit as quickly as you can, since if you stop to fight the enemies, the turrets will tear you apart, and if you stop to destroy the turrets, the enemies and the other turrets will tear you apart.
So, after you've ignored all the enemies and got to the boss? Well, since you didn't fight any enemies, you didn't collect the ammo they randomly drop. So you're at a disadvantage already. (Well, sort of. The boss fights are really hard, even with ammo.)
So, in summary, Dangan is a game that could have been great, but just isn't.

2 comments:

  1. Thanks for covering so many obscure Playstation games. I've never even heard of half of these.

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    1. thanks for commenting! i hope you keep reading! :D

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