Saturday 13 November 2021

Snail World (PC)


 Snail World is a cute little shooting game, and the developer's page for it on itchio states "This game is in Japanese, but if you know the Fantasy Zone, you should be able to play it without any problems", which is true, as this is very much a Fantasy Zone fangame, mechanically speaking, at least. Furthermore, even that polite warning is more that is really necessary, since the intro and ending scenes, as well as the item shop are all bilingual. 

 


It's interesting, after Near Fantasy Space, to see another Fantasy Zone fangame that takes a completely different approach to the source material. While Near Fantasy Space paid homage to various other shooting games from the history of the genre, re-imagining each of them as Fantasy Zone stages, Snail World is totally its own thing, aesthetically speaking. It uses only four colours throughout the entire game, and as a result, has a very clean, stylish look to it. 

 


Snail World is an excellent and lovingly-crafted game in every respect, and the only real criticism that can be levelled at it is that it's incredibly easy: I'm not even particuarly good at shooting games (as much as I love them), and I managed to get the one credit clear on my first time playing. However, I don't think this really is a criticism in this case, because I feel like Snail World was created as a kind of playable art piece, to showcase the creator's pixel art and music. 

 


A deliberate prioritisation of aesthetics, then. And judging the gme on its aesthetics can only honestly be done positively: it's clear the developer had a vision, and realised it perfectly, and it all looks and sounds great. There isn't really much more to say on this game, other than that it's free, so if it sounds interesting to you, go and get it. It's definitely made me curious about the developer's other works, so I'll be looking into those at some point, too!

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