Saturday, 29 May 2021

Of Mice and Sand (3DS)


 I first became aware of this game when it was originally released in Japanese as Sabaku no Nezumi Dan, and though it looked interesting, I just assumed it would never get an English release of any kind and forgot about it. More recently, though, I was browsing 3DS releases, and found that it not only has an English release since I last saw it, but also a bunch of ports to different formats! Despite that though, I haven't seen anyone talking about any version of it, so I guess I'll do it.

 


The game's set in a post-apocalyptic desert world inhabited by anthropomorphic animals (mainly mice, though you do encounter cats and just regular old humans, so there are presumably others out there, too), and you take charge of a small group of mice journeying in search of the mythical paradise of El Dorado. it's a big journey, too: I've been playing for several hours at the time of writing, and I'm not even half way across the world map. They do this in a big armoured vehicle that starts out looking a lot like a Mad Max tour bus, and gradually gets bigger and more formidable. You control any of them directly, though, you just move a cursor round, giving them orders. Build this room, craft this item, drive to the next town, and so on. 

 


At the basic level, Of Mice and Sand follows a classically compelling formula: get the ingredients to craft the items to build the rooms to get more ingredients to craft more items and build new rooms. Unfortunately, there's not much more than that. The problem coms in the way that new locations are added to your vehicle's navigational computer. When you get to a town for the first time, you can pay to hear rumours, which includes rumours of nearby undiscovered locations. The problem is that the prices of these rumours increases pretty quickly, and your main source of income is fulfilling requests for crafted items. So you spend a lot of time driving back and forth between towns gathering resources or parked up next to towns waiting for your mice to craft the items you need.

 


I'm not too disappointed with Of Mice and Sand. I'm not sure I'll have the patience to continue playing all the way to the end, but like I said, I have had hours of play over the past week or so since I got it, so it's not like it's totally worthless. Maybe a kind of Cookie Clicker-esque version that let you just set things up and have travelling and crafting happen while you're away would be more palatable? Maybe if it ever gets a sequel, that's how it'll go? As it is, it's no classic, but it's worth a look, at least.

No comments:

Post a Comment