Saturday, 8 May 2021

Curiosities #20 - Wakusei Aton Gaiden (Famicom Disk System)


 The circumstances of this game's creation are somewhat similr to the MSX game The Komainu Quest, which I reviewed back in Small Games Vol. 5, in that it was created by a government agency. This time though, it's the National Tax Agency of Japan, and the aim here isn't promotional, it's educational, aiming to teach Japanese citizens of the 1980s correct tax-paying procedures.

 


It takes the form of a simple vertically-scrolling shooting game with occasional quiz segments. The quiz segments are all in Japanese, and presumably, all the questions are about Japanese tax laws in the 1980s, so I'm going to assume nobody is ever going to bother translating this game, and even if they did, most playrs wouldn't get the answers right without emplying a lot of trial and error anyway. That is, unless a passionate and very competitive high score scene suddenly springs up around the game, since correct answers score points (I managed to get a few through sheer luck).

 


The shooting parts are very simple, you just fly upwards, and every few seconds, a couple of enemies fly down from the top of the screen for you to shoot. Now and then a friendly ship will fly up from the bottom of the screen, and these act like power ups if you touch them, either killing all present enemies, increasing your speed and the power of your guns, or latching onto the front of your ship and acting as a temporary shield. That last one seems the most pointless, thank's to the game's biggest flaw: there's no real lose condition. Getting hit just reduces your speed and firepower, and you can otherwise get hit as much as you like without consequence. 

 


As a result, the only real "game" here is to try and get the highest score before it ends, by shooting every enemy and answering every question correctly. With that in mind, I can't really recommend Wakusei Aton Gaiden to anyone except those curious to see a government-commissioned shooting game about taxes.

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