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This game is terrible. It's an Arkanoid-like, starring Kirby as the ball, and has the player controlling two hamsters carrying a sheet to bounce him upwards with. The fact that this setup is kind of cute is probably the most positive thing that can be said about this game.
It mostly plays like any other generic Arkanoid-like, with the gimmick that you have a constantly depleting "stars" counter, and if kirby hits the ground while it's above zero, he'll bounce once, giving you a chance to catch him rather than losing a life straight away, and you'll also lose 10 stars. The blocks are star shaped, and for every one that's destroyed, a little star falls down which boosts your star counter slightly.
The problem is that it's just incredibly slow and boring.
The first problem
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All of these add up into a game in which you spend long, tedious minutes staring at Kirby slowly bouncing around the screen, waiting for him to hit the two tiny stars at either side of it.
I should also mention that this was an early downloaded title, distributed via the Satellaview system, using some kind of arcane sorcery. This fact might lead you to think that I'm being unnessecarily hard on the game, but I'm not. Kaizo Chojin Shubibinman Zero and The Legend of Zelda: Ancient Stone Tablets were also Satellaview titles, but they were both awesome, fully fleshed out games.