This is yet another game that's been on my radar a long, long time, and that I'm finally able to play thanks to fan translators. (The translation actually came out quite some time ago, but I'm also very bad at keeping on top of things like this). It's a weird and original horror game, it's in the Simple 2000 series, and it's from Tamsoft, so of course I was interested in it. The title, I believe, translates to "The Overwhelming Hell", which is pretty appropriate, as it stars a teenage girl with poor posture, who's having an incredibly unpleasant time.
One night, she's leaving school a little later than usual, so it's dark and no-one else is around, when she remembers she left her phone in the classroom! She goes back, only to catch the white rabbit from Alice in Wonderland stealing her phone and running away through a portal. The portal leads to a forest, and that's where all the unpleasantness starts. The forest, like all the places the rabbit takes you (I've gotten as far as just after the third boss, and can tell you that the second and third stages take place in a sewer and a castle, respectively), is infested with swarnms of bugs and frogs and other unpleasant creatures. Each stage then has her running around finding notes left by the rabbit, and eventually grabbing the rabbit himself, to make him drop a key for the room where that stage's boss lies in wait.
Unusually for a horror game, you don't have a health meter. Instead, if the gross things get close enough to you, they'll start crawling all over you, and a visual representation of the noises the protgonist is making as they do so. If you don't shake them off quick enough (by frantically wiggling the analogue sticks), she'll get so grossed out that she dies. You can pre-emptively stop them from getting on you, too: you can jump on them to squash them, or you can hit them with one of the various weapons you find lying around each of which is swung in a different way, and also eventually breaks.
The bosses are a little more interesting. The first one is killed just by running up to it and hitting it a bunch of times, but the second and third bosses are a lot sillier. The second has you hitting bugs that crawl along the ground towards you at it with a golf club, and the third has you hitting flying bugs at it with a baseball bat! As for more traditional survival horror-type stuff, you mgiht be disappointed to learn that the game really only pays lip service towards it: there really no puzzles beyond wandering around hoping you happen to find a key or the rabbit, who will also be holding a key. The fact that there's no health also simplifies things beyond what some people might like: the character calms down shortly after all the things have stopped crawling on her, so there's no long-term management of your health or recovery items. And though the weapons are breakable, tthat takes a pretty long time to happen, and there's plenty of them lying around.
The Tairyou Jigoku is a pretty good game. It's a lot more atmospheric than you might expect from a twenty-year-old budget game, and the kind of fear it invokes is pretty different to that of most horror games: rather than the fear of a violent death, it's the fear of being lost and alone in a cold, damp place at night, while a ton of horrible, unsanitary creatures want to touch and crawl all over you. It's definitely worth playing, and I'm very glad it got translated so more of us can do so.










