Friday, 2 July 2021

Ma Cheon Ru (Arcade)


 You're all familiar with Shanghai, right? The game about picking up pairs of Mahjong tiles out of a big pile in the right order? Ma Cheon Ru is based on a kind of variant of that. I can't find a name for this variant, though I think the most well-known games to feature it are the Dragon World series by IGS. 

 


How it works is that like in Shanghai, there is a specially-arranged pile of Mahjong tiles and you have to pick up all the tiles, with restrictions on which tiles can be picked up. Also like in Shanghai, the main restiction is that you can only pick up tiles that aren't covered by other tiles, and which have at least one of their horizontal sides untouched by other tiles, too. You aren't trying to match pairs to remove them from the game, though.

 


It's a pretty simple concept, but it's one that's kind of hard to explain in words. You have to match trios of identical tiles, but you don't have to pick them up together. Instead, you can hold up to six tiles in your hand (picking up a seventh that isn't the third tile of a set results in a game over), and tiles vanish from your hand when you've made a set of three. Get rid of all the tiles in the time limit and you finish the stage and go onto the next one. It's a genre I've only seen in arcade games, and pretty much all of them ramp up the difficulty very very quickly.

 


What makes Ma Cheon Ru stand out though, is the bonus stages (if you play it after reading this, I recommend going into the settings in MAME and setting it so they appear after every stage instead of after every third stage). There's nine different bonus stages that take the form of Tanto R-style minigames, with a wide variety of subject matter, like shooting parachutists, repeatedly punching a guy in the face, throwing objects at ugly people, and so on. They break things up pretty well, and you can get power ups for the main game if you score enough points in them. 

 


In fact, it seems like a lot more care and attention went into the bonus stages than the main game itself, and I wonder if the devs actually wanted to make a minigame compilation, but their publishers said that they needed to make a tile-matching puzzle game instead? We'll probably never know. Either way, I don't think this little subgenre is actually as fun as regular old vanilla Shanghai, but if you're going to play one of these games, Ma Cheon Ru at least has some mildly amusing bonus stages in its favour.

5 comments:

  1. Nice! I like Shanghai so I'll check out this game. Is its name on MAME exactly as you wrote it in the title? Man, I don't like these romanizations where they separate the romanization of each character, because it makes people who don't know the language to think that there is more than one word, when it isn't. This is the case with the game here: "Ma Cheon Ru" (마천루) is actually a single word — macheollu — meaning "skyscraper", which comes from the Chinese "mótiānlóu" (摩天樓). I don't really understand this, but who knows, maybe one day.
    Does this "variant" of Shanghai have a name? Probably not, eh…

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    1. yeah, i can't read korean, so i just wrote it the same as mame did it.
      if it has a name, i haven't been able to find it!

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    2. Well, I just wanted to know how it was written in MAME to find the game. I'd like to clarify that at no point I wanted to criticize you, but only this Korean/Chinese romanization style that is very popular.

      About the "variant," it would be interesting if they label it, since there is a pattern seen in other games, as you mentioned.

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    3. oh yeah, i got that! i didn't think you were criticising me at all, don't worry

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