Thursday, 23 April 2020

Small Games Vol. 6!

It seems like it's been a while since there's been a small games post, and I just happened upon three candidates while exploring the X68000's roster, so here we are! First up is Hard Battle, a nice little shooting game. In it, you control an X68000, flying over scenery made of circuit boards and chips, and shooting disks at various other flying microcomputers, who return fire in kind. All while a demented little chiptune plays. It's pretty good! Play it, set a high score, try to beat the high score, there's not much else to it, really. There's no bombs or power-ups, and there's no scoring system besides "get points for shooting enemies", so it's pretty much as simple as a shooting game cane be. Not bad, though.

Next up is a game that doesn't fair so well, to the extent that I think it was probably just a bit of practice for the developer, and not meant to be enjoyed as a full, finished game at all. Its name is Death Fighter, and in it, you play as a martial artist who looks a lot like Ryu from Street Fighter, but whos repetoire is limited to punches and judo throws, locked in combat against a heavily armoured gladiator/knight-type guy. Your enemy doesn't really have any AI beyond charging forward and constantly attacking, and you've got to try and get your offence in when you can. You can block by pressing down, but since the enemy never stops attacking, there isn't really any point. A curiosity, and nothing more.

Finally, the best game of this trio, Ikari Blade. It looks like a pretty typical old-fashioned single-screen shooting game, but it gradually escalates to the point where the screens is full of enemies and their bullets, with very little room to maneuver. The main problem is that the escalation is a little too gradual, and your first five minutes or so of play will have you wondering why the game starts you out with ten shields, and why it's so generous in giving you more of them. It's also a shame that the game's not so generous with weapon power-ups, as even after three or four of them, your gun still feels incredibly feeble. Like I said, though, Ikari Blade is the best game out of these three, and despite its flaws, there's just something about it that's compelling and even slightly addictive.

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