Monday 27 August 2018

Delisoba Deluxe (Saturn)

So, it's another one of those candidates for the title of "rarest Saturn game of all", and like Heim Waltz, it's one that was never released on sale in shops. Delisoba Deluxe was only given out as a prize to contestants on a TV game show, and playing the game was apparently also part of being on the game show, though I haven't been able to find out whether that's actually true or not, or even the name of the show itself. As you might guess, then, unlike Heim Waltz, Delisoba Deluxe is an actual playable game! And not only that, but it's also developed by Cave, which can only push its price up even further.

What it is is a fairly basic against-the-clock racing game, in which you play as two people atop a moped, hoping to deliver something to the TV studio before time runs out. I guess there must be some rule I'm missing out on from not having seen the TV show, because it seems like even if you don't crash at all, it'd be impossible to complete the "TV Original" mode without running out of time at least once. Luckily, though, there's two other modes to play. The second mode is Time Attack, which isn't much diffrent from TV Original, except you don't run out of time, and you're just trying to set records for finishing the course.

The third mode is the most exciting, and the one in which you can really see that this is a Cave game: Coin Links. In this mode, you've got a much more generous time limit, and the aim is to drive through the course collecting coins for points. This being a cave game, there is of course a scoring system, whereby coins are worth more points as you collect them in quick succession, with a little time meter in the corner of the screen showing you exactly how long you've got to get the next coin before dropping your combo. It's not like the complex and byzantine systems seen in their more recent games, but this was relatively early in their life as a company, and it is almost exactly like the combo system for killing enemies in the Dodonpachi games. It's interesting to see something like that in a game that was probably mostly in the hands of normal, non-arcade obsessed people for a long time.

Other than that, there's a map edit mode that seems a little glitchy, and I unfortunately couldn't figure out how to actually ride on the edited course, which is a shame. There's not much more to say about this game, really! It's a pretty fun diversion for about 15 minutes, and I can see people possibly getting into the Coin Link mode, trying to beat their scores, but it's also one I definitely recommend emulating. You're unlikely to ever see a real copy for sale, and if you do, it'll be hundreds, maybe even thousands of pounds to buy.

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