Monday, 3 June 2013
Dharma Doujou (Arcade)
Dharma Doujou combines this with the usual matching colours puzzle game mechanic. Each stage starts with numerous towers of blocks, Daruma dolls and other items, and the player, in the guise of a huge-eyebrowed
When swinging at a row of blocks, the leftmost block of that row is knocked into a chamber beneath the playing field. When this chamber is full, if all the blocks in it are the same, they disappear, if not, they rise up to make a new bottom row in the playfield. At the start of the game, the chamber holds three blocks, though this increases by one every couple of stages.
There are two ways to lose the game: either run out of time, or allow one of the block towers to reach the top of the screen. The time limit, rather than being represented by a traditional clock, is shown by a creature
I highly recommend this game. Though it gets very difficult very quickly, it's also satisfying and fun to play as well as addictive. The developer/manufacturer Metro has made a few interesting arcade games, so expect me to be writing about those too in the future.