Saturday, 3 November 2012

Cardcaptor Sakura - Sakura Card de Mini Game (Game Boy Advance)

In case you're some weirdo that never saw it, Cardcaptor Sakura was one of the best cartoons of the late 90s, and is still one of the all-time best magical girl shows. There's also a fair few games based on it, none of which were released in English (to my knowledge), which is pretty strange, as I remember the show being really popular over here in its day.
Of the two I've played (the other one being Clow Card Magic for the Playstation), this is the best. It's set during season 2 of the tv show, when Sakura was turning the Clow Cards into Sakura Cards. Each episode of the show is a stage in the game (except some, which are just cutscenes), and each stage plays differently.
Generally, you'll have to either protect something until a timer runs out, or find something before a timer runs out. There are a few other kinds of stage too, but they all last roughly a minute.
Most of the games are pretty fun, though none are anything special. The main attraction is the graphics: bucking the usual trend for licenced GBA games (and GBA games in general) for having disgusting pre-rendered sprites by having nice colourful graphics with chunky sprites and detailed backgrounds.
Although most of the game is pretty easy, i gave up on it after about 15 or 20 stages when it gave me one of those sliding picture puzzles to solve. Those are never anything other than boring and frustrating.
This is a short post, but I'll do a better one soon, I promise.

2 comments:

  1. Ah yes, I knew about the Cardcaptors change for engklish speaking countries, but i wouldn't have thouight it would make it too difficult to bring the games over. Except the americans wanted to pretend that Syaoran was the hero too, that would have been a problem.
    I'm glad you enjoyed the review!

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  2. There's also Tetris with Cardcaptor Sakura: Eternal Heart for the PS1. Not just Tetris with a Cardcaptor skin, it has unique elements and plays quite differently. It was made by Arika, the Tetris Grand Master developers, and the game system later found its way into TGM as "Sakura Mode."

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