Wednesday, 21 October 2020

Simple V Series Vol. 2 The Tousou Highway Full Boost - Nagoya-Tokyo Gekisou 4-Jikan (PS Vita)


 That incredibly long title means it's once again time to look at that most beloved of budget game franchises, the Simple Series! It's a bit of a sad entry this one, too, since as far as I can tell, Simple V Series Vol. 2 The Tousou Highway Full Boost - Nagoya-Tokyo Gekisou 4-Jikan is actually the last ever Simple Series game. It's also  a part of the same subseries as a game I've covered in the past, the post-apocalyptic longhaul road trip Simple 2000 Series Vol. 112: The Tousou Highway 2 ~Road Warrior 2050~. Which means that it's also a Tamsoft game! We all love Tamsoft, right?

 


Anyway, like Road Warrior 2050, it' another longhaul road trip, though this time it's set in present-day Japan, and as far as I can tell you're getting briefcases to deliver them to the yakuza so that they'll release your secretary, who they've lock in a dungeon. While Road Warrior 2050's journey was punctuated by occasionaly sections where you fought waves of enemies on foot, Full Boost breaks up the long drive in a variety of other ways.

 


The game's main gimmick is that it's not intended for you to complete the whole journey in one car. Most of the vehicle types get damaged very quickly, and all of them have alarmingly small fuel tanks. Obviously, a car with no fuel can't go anywhere, and also if you're in a car when it explodes, that's an instant game over. Furthermore, a car's maximum speed gradually reduces as its fuel meter and structural integrity decrease. So, you get out of the car, and try to steal another one. This is a part of the game that's a little sloppy, though, as the only reliable way of getting a car to stop long enough for you to get into it is to let it run you over. Inexplicably, this doesn't hurt you at all.

 


Of course, the police aren't going to just let you go on your highway carjacking rampage, and they'll regularly come along to try and spoil your fun. If a police officer catches you on foot, or pulls you out of a stationary vehicle, they'll try and handcuff you, and getting free reduces your stamina a little. Running also reduces your stamina. Despite all this, it seems like the developers wanted to create a non-violent game, as you have no way of keeping the police away, even temporarily. So if there happens to be a few officers around while you're trying to switch to a new vehicle, it can be a little awkward and very difficult to get away with it.

 


The last thing I want to talk about is the power up system. There are power-ups strewn about the roads here and there, and collecting them progresses a Gradius-style power up chooser along the bottom of the screen, with four different things to choose from. You might be tempted by the quick thrill of selecting Boost every time you pick up an item, but honestly, it's worth saving up four of them each time to get the last option, Guard. What this option does is gives your current vehicle an impenetrable rainbow forcefield, increases your top speed to how it would be if your car was undamaged and full of fuel, and it stops your fuel meter from depleting while it's in effect. Practical and fun!

 


The Tousou Highway Full Boost isn't some grand swansong for the illustrious Simple Series to bow out on, but it is emblematic of the series at its best: it's a fun, unpretentious game with a lot of low budget b-movie charm. I do recommend giving it a shot, though it's a download-only Japan-only PS Vita game, so its legal accessibility isn't great, and it's only going to get worse as Sony continue their policy of gradually pretending the system never existed. Still, if you can get ahold of it, you should. It's fun.

Friday, 16 October 2020

Tsuyoshi Shikkari Shinasai Taisen Puzzle-dama (SNES)


When looking out for more obscure material for this blog, it sometimes pops up in some strange places. In this case, for example, there's a file on textfiles.com from 1992 which lists the anime airing at that time on Japanese TV, including the times and channels, along with a short description of most of the shows. Most amusingly, Dragonball Z is described as "arcade-style beat em up", but another one that stood out to me was the description to a show I've never seen and had never previously heard of: Tsuyoshi  Shikkari Shinasai, described as "family anime with The Slap". A little bit of searching revealed that the show itself didn't look interesting at all, but that it did have a SNES game.

 


The game itself is so generic that you could almost consider it the platonic ideal of competitive puzzle games. Coloured orbs fall from the 'bove in pairs, and if three of the same colour touch, they disappear. The main tactic is to set up chains so that lots of junk blocks fill up your opponent's pit. The one unique mechanical touch is that the junk blocks take the form of the regular orbs trapped in transparent cubes. The cubes disappear when orbs are cleared next to them. As a result, any character that dumps junk blocks all in the same colour is at a massive disadvantage, since if three of the same coloured orbs get freed from junk blocks together, they'll also match up, and they'll free the ones next to them, and so on. This kind of thing can instantly change the tide of a match and destroy an opponent in one go.

 


The presentation of the game is unique in its blandness, though, which is a direct result of the license: all the characters are friendly, middle class suburbanites in jumpers. Plus a dog. It's kind of funny that some people in the west have this stereotype of all Japanese cartoons being crazy, loud action shows, when here we have an anime license that looks like it could be based on some kind of animated adaptation of a cosy BBC sitcom. 

 


There isn't really anything else to say about Tsuyoshi Shikkari Shinasai. Mechanically, it's so generic that the only reason you'd ever want to choose it over literally any other competitive puzzle game is if you're a big fan of the source material, and I can't imagine there's many readers of this blog that fit that description.