Thursday, 11 May 2017

Legend of Pong Lonng Fighter Sunny'na (PC98)

So, we've all seen the many many mahjong games that were the most hated thing in MAME until they decided to start including fruit machines (which aren't even playable, as they have no graphics), but until recently, I'd never actually played any of them. Using the helpful site Mahjong in MAME, I picked up some of the basics of how the game works, and since Legend of Pong Lonng Fighter Sunny'na is a simplified version of the game, and it has a cool fantasy theme with amazing pixel art, just like you expect from PC98 games, I decided this would be my first foray into tile-matching. (Also as you'd expect from PC98 games, there's sex and nudity tacked on that adds nothing of value to the game. So tacked on, in fact, that I can take plenty of screenshots and you'd think it was a totally clean game with some fanservicey character designs).

So, rather than explain mahjong to you, I'll just suggest you visit the aforementioned site to learn how it's played, and then forget most of that, since like I said, this is a simplified version. There's a much smaller variety of tiles, and the only thing you're aiming to do is make up three sets of three identical tiles. Each turn you gain a tile, either by drawing at random, or by taking the last tile your opponent discarded (though you can only do this if it's the last one you need to make a "tri", which is what this game calls Pon/Koutsu). Another difference is that the tiles aren't the traditional mahjong tiles, but instead have pictures of typical RPG monsters and items on them: dragons, slimes, swords, potions and so on.

Keeping with that RPG theme, all your opponents are sexy female versions of RPG monsters, with HP and MP. (Which you also have) MP is used to stack the deck in your favour before a round, or to take a look at your opponent's hand during the round. Victory in a game is attained by reducing your opponent's HP to zero, and vice versa. How much damage you do to your opponent when you've got three tris depends on what the tiles making up those tris are. Different monsters deal different amounts of damage (or sometimes heal your HP and MP), and if you're lucky enough to get two tris of the same tile, that'll result in a massive bonus to its effects. Another thing to take note of is that all the monster tiles have yellow or blue triangles in their bottom corners, and making a hand of all yellow monsters results in a powerful "El Dorado" attack, while all blue results in an "Evil Attack".

If you win, you go back to the simple "board" and move on to the next opponent (or, if you beat a boss, you see a dirty cutscene before moving on to the next board), if you lose it's game over, and of course, a dirty cutscene featuring your character. If you haven't played a mahjong game before, Legend of Pong Lonng Fighter Sunny'na is a great introduction, as long as you don't mind the occasionaly bit of dirty pixel art. It's even addictive enough to have had me staying up hours later than I should have a few nights ago! I'll probably even look into some "proper" mahjong games in the near future, I enjoyed this one so much.

Saturday, 6 May 2017

Lightning Legend: Daigo no Daibouken (Playstation)

There was a nice little trend in the late 90s, of 3D fighting games being released on home consoles with no prior ties. That is, they weren't related to existing games franchises and they weren't ports of arcade fighters. Most of them never got much attention beyond small cult followings, maybe a geocities fansite here or there, and as a result, most of them never got sequels and are mostly forgotten. Daigo no Daibouken is one of those games.

As far as I can tell, it's a completely original creation: no anime license, no arcade version, nothing. But you wouldn't guess if you weren't told, as the presentation on all levels is amazing. Not only does the game itself look great (a point I'll get back to later), but it's a total package that must have either had a pretty high budget or been a labour of love for the developers. It starts right from the outset, with the game having probably the best character select screen I've ever seen, depicting a room with a large window with a cliff outside, and all the playable characters just hanging out in the room (and on the cliff). Then there's the gallery, where each character not only has a bunch of the usual character design art and so on associated with them, but bizarrely, they each also have a selection of lovingly drawn food items. It's just a great, complete package that makes the game feel like it's a part of an existing series, despite being a one game wonder.

As for how the game actually plays, you have to remember that a lot of these games fell into obscurity because while they were enjoyable enough games, they just weren't in the same league as the games coming to consoles from the arcade. Daigo no Daibouken is no different in that regard, but it does combine a few nice little touches from other games (some of which actually came out years after it) that give it its own feel. It uses a 3-button control scheme similar to more modern fare like Marvel vs. Capcom 3 and Blazblue. It also has an anime-style super meter that has to be charged manually by holding the taunt and strong attack buttons together. You can also easily put together cool-looking normal combos by mashing the weak and medium attack buttons. Blocking is a weird one in this game: as well as holding back to block, it seems that holding forward also blocks, and possibly also pressing an attack button at the exact time of impact ala Asuka 120% Burning Fest.

Going back to the in-game graphics, they're excellent. This little subgenre of fighting games has been getting attention in some circles recently, because of their colourful aesthetics and crazy character designs. While most of the characters in this game aren't as out-there as in other games, it's definitely very colourful, and the character models themselves look great. I don't know whether it's a case of excellent modelling, well-drawn textures or maybe both, but they look amazing.

All in all, Lightning Legend: Daigo no Daibouken is a pretty good game. It won't set your world on fire, but it's enjoyable enough, and a lot of love clearly went into making it.It's definitely worth a shot.