Tuesday, 10 July 2012

Disc Station #10 (PC98)

Another Disc Station post, this time being the first DS to come with videos on the disc! Videos that came in a convenient .avi format so they can easily be uploaded to Youtube! How exciting!
But before all that, the important part: the games.
First up is Rude Breaker, a decent shooter that's highly reminiscent of the later games in Hudson's Star Soldier series. I think given the popularity of that series in Japan, it's safe to say that this game was probably a homage to them, rather than a rip off. Unfortunately, I'm not really a big fan of that series, and some of the things I dislike about them are present here: the stages feel like they're really, really long, and though you might die a lot, it also seems to take a really long time to get game over. I guess if you do like the SS games, you'll probably like this too, though. It has really nice high resolution graphics like you'd expect from a PC98 shooter, too.
The second game on the disc is Runner's High, about which I have already written. I guess the last part of that old post looks kind of silly now, as it seems that it actually was published on a Disc Station. Hmm.
Third up is Matsuri, which isn't really a game, but an interactive thing like the Apple Sauce Room things that were on the early DS98 discs. But! instead of a room, you have a whole festival of things that do weird stuff when you click them! Literally minutes of fun to be had!
Also on the disc are Kirifuda, a very very Japanese card game that seems to be based on hanafuda, and which is completely incomprehensible to me, and another set of Nazo Puyo puzzles, if you like that sort of thing. What a long sentence.
The videos include ads for the Mega Drive port of Madou Monogatari and the SNES Port of Puyo Puyo 2, a video of what appears to be some kind of compile promotional event, and, most interesting of all: a Compile recruitment ad! I've uploaded the Puyo ad and the Recruitment ad for your enjoyment:

Friday, 6 July 2012

XESS - The New Revolution (Arcade)

This is a Korean arcade game, that's actually a compilation of three games, two of which had been previously released seperately. Okay, then.
So, the first game is Cookie and Bibi. It's Puzzle Bobble. It has puzzle and versus modes like Puzzle Bobble, the same mechanics as Puzzle Bobble, it is Puzzle Bobble, but with different graphics. I guess the fact that it has different sport-related balls instead of different coloured bubbles is a nice touch, though? It's also a part of a series of three games, all of which appear to be Puzzle Bobble clones. I suspect it might be the second in the series, but I have no idea why.
The next game is Hyper Man, which was originally called Hyper Pac-Man. It's a Pac-Man ripoff, of course. A really good one, though! It seems like the makers wanted to rip off Pac-Man, but then they had a bunch of other ideas and stuck them all in, too. There's different kinds of enemies, boss fights, destructible walls and a bunch of power-ups including (but not limited to) jump shoes, speed-up shoes and a helmet that shoots lasers! Also, unlike the original Pac-Man, each stage has a different layout, and there's room in there for odd gimmicky stages, like a stage that is just dots and ghosts, with no walls. I seem to remember there being a homebrew amiga game, also called Hyper Pac-Man, that also featured the addition of a bunch of power ups and gimmicks. I doubt the two are related, though.
The final game, and the only one that is completely new for this compilation is New Hyper Man! It re-uses a lot of sprites from Hyper Man, but it isn't a Pac-Man clone, it's a single screen top down shooter! On each stage, kill all the blue enemies to go on to the next stage. Dead enemies constantly respawn after death as red enemies, though you only have to kill all the blue ones to advance. There are items strewn about the stages, too, including the points-giving food items from Hyper Man, as well some of the power ups from Hyper Man. Getting points is very important in this game, since your score also acts as an RPG-esque experience system, with your weapon becoming more powerful as your score increases. New Hyper Man is a really fun and fast game, and could really have been released on its own, especially since the other two, weaker games already had been. Maybe they though such a move would be too cheeky, considering all the re-used graphics in NHM? Never stopped bigger, more "legitimate" companies, though, did it?