Monday, 23 May 2011

Cutie Suzuki no Ringside Angel (Mega Drive)




Before the Fire Pro series came along in the early 1990s*, wrestling games were kind of awful. They'd be stiff, awkward affairs in which victory seemed to be down to luck as much as skill. I was surprised, then, to play this game and find out it's actually pretty great!
It's based on (and starring) real-life wrestler Cutie Suzuki (information you may have already gleaned from the title), though all the other wrestlers in the game are fictional. I assume someone at Asmik is a metal fan, since one of the characters is named "Helloween I. Sato" and another "Megadeath Saito". It's actually the second wrestling game on a Sega console that I know of to be based around a real-life female wrestler (the other one being "Gokuaku Doumei Dump Matsumoto" for the Master System, which was released as generic old "Pro Wrestling" in the west, as well as having all the characters turned into men. Booo.). Nowadays there aren't any, which is a shame. A game based around the Ice Ribbon or Shimmer promotions would probably be a day-one purchase for me. OH WELL.
Anyway, as I said at the start of the review, the game is a lot better than I was expecting. In single player mode, you pick a wrestler** and then go through a series of tournaments and leagues, winning trophies until you get to the final "Grand Champion" tournament. Well, I assume it's the final one. It's as far as I've been able to get so far, anyway.
During the match, you can do typical wrestling attacks and moves, including jumping onto a downed opponent from the top rope, which can even be done if your opponent is lying on the floor outside the ring! You have to be pretty quick to do it, but it looks awesome, does tons of damage andis incredibly satisfying. The wrestlers' health is shown by their portraits at the top of the screen: the less happy they look, the closer they are to losing the match, especially if they're shaking. When your opponent is looking their most unhappy, the music will change to a faster and more dramatic tune, and if you can get a pin at this point, you've pretty much won the match.
There's even a primitive form of running commentary, but only in text form. In the corner of the screen, a relatively normal looking guy, accompanied by one of his guest hosts (including a dinosaur, Colonel Sanders and a guy who speaks in nonsensical engrish) will constantly be talking, all in japanese unfortunately.
In summary, this is a really fun and cool game that's a lot better than I was expecting and definitely a lot better than most of it's contempories in the genre.

*Although the Fire Pro series started in 1989, it didn't really kick off until the SNES games a few years later (in my opinion).
**PROTIP: Press C to see their names. Why aren't they displayed by default? Who knows?

Friday, 6 May 2011

Wicked (Amiga)





It's nice to play a unique game, that doesn't have anything else like it. Wicked is a unique game, as far as I know. Even now, 22 years after its release, there doesn't seem to be any copycats or clones.
I should probably talk about it now, then.
The intro tells the tale of some guy (that's you) who has undergone a painful ritual to become a firey star thing to battle evil. The battle against evil is mainly about the cultivation of celestial mould.
The game's a single screen shooter, and each stage has various things in it. There's you, an enemy (just one), the sun/moon and lots of gold and grey mould. The gold mould is good, the grey mould is evil, and your job is to make each stage only have good, gold stuff in it. Among the mould are big pimple-looking pod things, which are what creates the mould. These things also create seeds at random, the good seeds you have to pick up and strategically drop on the good mould to encourage it's growth, and the evil seeds will sound an alarm, and you have to go over and kill them before they make another evil pod.
Shooting the evil mould turns it red for a few seconds, which kind of "fertilises" it, making it possible for the good mould to grow over it (though of course, evil can grow over good whenever it likes). You win the stage once all the evil pods are covered by good mould.
It's not completely simple, though! There are complications! The biggest being the previously mentioned enemy that's on each stage. These enemies take the form of various "evil" things: dragons, demons, spiders, etc. and the hover about shooting stuff at you and trying to kill you.
There's also the sun/moon thing in the centre of the screen. When it's showing the moon, you can't hurt the enemy (but you can still shoot the mould, or the game would be insanely hard). They can still hurt you when the sun's out though. Killing the enemy is only temporary, but it does make things a lot easier not having them around for a while.
Sometimes the face in the centre will open up, revealing a tarot card and releasing an orb. Collecting the orb has a different effect depending on the card shown. Some are helpful, others not. I won't list all of them, but make sure you never ever collect the moon or tower orbs, or they'll make things a lot more difficult for you.
The game is pretty well presented, having a generic occult/pagan/new agey theme, and the title screen music is very atmospheric, though it's a shame there isn't any music in-game. The stage selection screens are especially nice to look at.
I used to have this game when I was a kid and owner of an actual amiga. I liked it back then, and I still do now. It's unique, atmospheric and fun. Go and play it.